What Is It I Do
One of my primary jobs is to draft 3D storyboards and advise film directors on how to best shoot and design their film or commercial.
3D storyboards are photographs of figures and models arrange in sequential order, much like a comic strip. However, the entire storyboard process is executed on the computer using 3D graphic applications.
Much of my world has to do with creating pitch decks or slide shows, and look books; collections of concept drawings arranged in story sequence for the purpose of proposing a film project to talent agents and producers.
Sometimes, the complexity of VFX makes it necessary to carefully plan how, when and where the effect might unfold. 3D storyboards are a practical solution for planning VFX.
Increasingly, art department set designers and production designers have been seeking consultation on the best means to prepare 3d models and assets for the VFX department. Some of the issues of concern are flipped normals, too much polygonal triangularization, poor UV mapping and irregular scaling.
With 3D storyboards, there are a number of advantages over traditional 2d storyboards. Not only can 3D boards make multiple changes within a scene, but they can be done quicker than traditional storyboarding. They are geographically accurate. In other words, all objects, sets and locations are to scale. They are optically accurate. The frames are rendered exactly the way the camera lens will see it. All this adds up to ease and flexibility when laying out the shots and designing sets.
In addition, 3D storyboards help the producer and production manager to stay organized by providing information on how to save money and time.